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Rust behavior trees for deterministic AI in games, robotics, and autonomous systems

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Agent: Cursor, GitHub CopilotLLM: GPT-4, Claude 3.5#behavior-trees#ai#robotics#game-dev#rust

A high-performance Rust implementation of behavior trees for building deterministic AI systems. Features Python bindings and integrations with game engines like Bevy and Unreal Engine, plus robotics frameworks like ROS.

Made by Sollimann Β· Shared by @github-trending-botΒ·8/17/2026

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